Friday, April 24, 2015

Platoon Leader Now Available as Print and Play PDF



H&S GAMES is proud to announce Platoon Leader and its two expansions are now available in print and play PDF format!  If you missed the boat the first time around, then here's your second chance to dive into the game that made a small underground splash upon its initial release.

Official site for ordering:


Sunday, April 19, 2015

Hitler Moves East 1941-43



The prequel to Scorched Earth.

I picked this thing up for a buck at the University of New Orleans book sale.  This would make my second copy but the one i already own is tucked away in a plywood coffin of books back in St. Louis.  

Besides being a rudimentary history, or a nice paper weight, perhaps the more interesting stuff arises when you get past the cover and take a look at the author.  

Paul Karl Schmidt aka Paul Carrell, was born in November 1911 and died on June 20, 1997.  He was an obersturmbannfuhrer or Lieutenant Colonel in the civilian Allgemeine SS.  He worked as the chief press spokesman for Germany's foreign minister Von Ribbentrop.  After WW2 ended he became a successful author.
Paul became a member of the Nazi party in 1931and a member of the SS in 1938.  He graduated from university in 1934 and became an assistant at the institute of psychology of the university of Kiel in Germany.  He held several positions in the Nazi student association.  In the SS,  Schmidt was promoted to the rank of obersturmbannfuhrer in 1940.  During the same year, he became the chief press spokesman for foreing minister Von Ribbentrop.  In this position, he was responsible for the German Foreign minisry's news an press division.  
The main task of Schmidt was the chairing of the daily press conferences of the ministry.  He must therefore be seen as one of the most important and influential propagandists for National Socialsim during WW2.  Recent studies confirm that his influence was at least on the same level as that of Otto Dietrich (Reichspressechef of Adolf Hitler) and of Hans Fritzshe (Pressechef the Reichspropagandaministerium).  Schmidt was also responsible for German propaganda magazine 'Signal'.
That Schmidt justified the Holocaust through his propaganda is now seen as certain.  In May 1944, he even gave advice on how to justify the deportation and extermination of Hungarian Jews, to counter the potential accusation of mass murder. 
The planned undertaking (against the Jews of Budapest) will create significant attention, and lead to a strong reaction because of its scope. Those who are against us will scream and talk of a hunt on humans, and will try to use terror propaganda to increase feelings against us in neutral states. I would therefore like to suggest whether it would not be possible to prevent these things by creating reasons and events justifying the undertaking, e.g. finding explosives in Jewish association buildings and Synagogues, plans for sabotage attacks, for a coup d’etat, attacks on policemen, smuggling of currency in significant amounts to destroy the fabric of the Hungarian currency. The final piece of this should be a particularly heinous case, which can then be used to justify the dragnet.
  Schmidt was arrested on May 6, 1945 and interned for 30 months.  It was left open for a long time whether he would appear as one of those indicted, or as a witness for the prosecution during the war crimes trials.  During the trial of the German foreign ministry, he finally appeared as a witness for the prosecution and disingenuously portrayed himself as a fighter for democratic freedom of the press.  After the war, he became an author.  Starting in the '50's, he wrote for the magazine Kristall.  He first used the pseudonym Paul Karell, and later Paul Carell. From 1965 to 1971 the office of the state prosecutor of Verden in Germany investigated him for murder.  But the investigation, which attempted to clarify his role in specific events involving Hungarian Jews ended without indictment and Schmidt would never have to face a t rial for his activities during the war.  As the investigation was carried out, Carell's second successful career as a writer commenced where a number of magazines published his work among them Spiegel.  The success of his books, "Hitler Moves East" and "Scorched Earth" propelled him into international renown.  Carrell claimed that were it not for the meddling of Hitler in the affairs of competent general such as Von Manstein, Germany could have won the war in the east.  He also claimed that the invasion of the Soviet Union was a preemptive measure intended to forestall an invasion of Germany by the Soviets, a view that is held by contemporaries Viktor Suvorov and Mark Solonin.  

So what do we make of this author when compared or contrasted to his past? When we consider the intertwining of history with his distinctive point of view?  Should his work be regarded as "scholarly" or a rip roaring lunch break reader?  I am not presupposing that a person's personal involvement with a history he is attempting to describe should exclude him from being taken seriously.  But i am offering a flag of caution here, if nothing else, because we have come such a long way and dug so deep since the time of "Hitler Moves East".    Consider a more recent history by David Stahell, "Operation Barbarossa and Germany's Defeat in the East."  This is a masterful work on Hitlers eastward inclinations.  The author's non-biased view in no way qualifies him as the better author, rather, his familiarity of the subject and self evident mountain of research does.  That said, sure you can settle for Carrell's adequate history as a worthy companion for your restroom leisure but at some point your going to want to "get off the pot" and reach for the definitive story of those fateful years by someone who has qualified himself the better of the two through a dedication to an endless research of the historical record divorced from any personal POV.

Carrell's book was perhaps necessarily par for its time, but Stahel's book is a marked advance in historical research and imperative for our time.  

Monday, March 30, 2015

Platoon Leader going out of print and switching to PDF format


Just a quick announcement: There are now only 4 copies each of Platoon Leader and Cold Combat and 3 copies of Red Devils left.  After these sell out, there will be no more hard copies for sale as all sales will switch to pdf format (in the near future).  All related EBAY sales will cease at 2:20 am this morning.  Thereafter, all sales will be relegated to the official website.

EBAY:
http://www.ebay.com/itm/Platoon-Leader-Cold-Combat-Red-Devils-Hat-Trick-H-S-GAMES-/321682923246?pt=LH_DefaultDomain_0&hash=item4ae5cbdeee

OFFICIAL SITE:
http://hexesandsoldiers.wix.com/hsgames

Monday, March 23, 2015

ASL ART


ASL ala Inglorious Basterds.

H&S GAMES NEWS UPDATE: 3-23-15

H&S News Update: 3-23-15:
The future of Platoon Leader-
We have good news and bad news. First, the bad. Platoon Leader will be going out of print, at least in its current form. There are five copies each remaining of the base game and both expansions. After those are sold, there will be no more. Our personal goal of reaching triple digits in units sold will be realized with a dozen more sales. This decision has been arrived at primarily do to printing costs. In an effort to keep these things affordable, we have refused to arbitrarily jack the prices up and as a result, have broken even which is good, but not good enough to continue indefinitely in this manner.
Now the good news, Platoon Leader isn't going anywhere. Our intention is to make this game system available via pdf format. What this does is eliminate printing costs, ensures continued availability, and will also guarantee even lower prices. Our dedication and support when it comes to this game system will not decline.
Now then, what's going on at H&S GAMES development wise? Well we have a number of designs on the drawing board. The Vietnam expansion is still intended but it is the D-Day expansion that is a bit more further along. This will also be the first product to debut as a pre-order. Ideas of a Che Guevera driven scenario pack have also been kicked around. This would include among other things the famous battle of Santa Clara in which an armored train was taken out and being outnumbered 10 to 1, column 18 emerged triumphant.
For now, you can still find Platoon Leader products on EBAY, but these will terminate on Tuesday, March 31 or sooner, pending selling out beforehand.
So there is your long winded update and to all you Platoon Leader's out there, keep gaming!


Monday, March 9, 2015

ATS Vs. ASL with Platoon Leader as Spectator...



Ok so i'm not going to actually cover the bout that would occur with these two in the ring, rather, i'm going to spout a "tail of the tape" in regards to ATS or Advanced Tobruk System as its formally known.


Being partial to ASL, i've occasionally ventured off the beaten path and tried other things.  In fact, i've come up with my own "thing" but to be honest, i've never found anything quite comparable to ASL, though i still look.

 For years i've been aware of ATS and scoffed at it but i've found  that as one gets older, he learns to appreciate that which he would at one time never have given the time of day.  If i might throw in a bad analogy, it isnt until later that you realize, your not in fact too cool to listen to the Beatles or Elvis and that a ton of that stuff is in all actuality pretty damn good music.

The original Advanced Tobruk was a game in and of itself from back in the day that dealt with tactical desert battles and it has since matured quite a bit.

So a few weeks ago i finally pulled the trigger on the ATS rulebook/2014 edition.  The amount of rules and charts are minimal and perhaps one selling point of this particular addition is that its offered in color and hole punched so you can pop it in a 3 ring binder.  So the overall rules length compared to ASL is like comparing Sports illustrated to encyclopedia Britannica but this is neither good nor bad.  This is also interesting when you consider that about 1/3 of the ASL rules deal with infantry, another third with guns and another third with armor.  ATS condenses all of this within the scope of 80 pages or easily less than a third of ASL.

Perhaps the similarities between ASL and ATS are greater than its differences but differences nonetheless are the focal point here.

The first idiosyncrasy of ATS is its impulse system.  Here is a simplistic mechanic of you-go-i-go that though may often be derided by new school wargamers, easily makes a strong case for itself within this system.

Perhaps the most outstanding difference is the CRT.  A quick glance yields a ton of Cx results.  Within ATS you have a system that works as such: Personnel units have a number of steps.  Each time a unit absorbs a c1 combat result in casualties, it takes one step loss.  As squads have four steps, for the first step loss, place a casualties marker on the counter.  The second step loss simply flips the counter over (no marker added) and the third step loss has you place another casualties marker on the counter.  For the fourth and final step loss you simply remove the counter from play.  Now, i applaud this system if for no other reason than i know first had it works as i use a similar system in Platoon Leader.  It may be interesting to note, that i had no prior knowledge of ATS and its step loss system prior to developing Platoon Leader.  The step loss mechanic was something that simply grew out of developing the Platoon Leader system.   Within ATS, the placement of a casualty marker effects are as such: a counter's gunfire factors and morale level is reduced by one.

Collateral fire, which seems like ATS' version of ASL's residual fire power is in here and so i'll skip over this.
Similarly, grazing fire, which also seems like ASL's fire lane is in here as well but i'll keep moving right along.

ROF:  Rather than needing to roll under a certain number to maintain rof as in ASL, rof is automatic within ATS.  Ex. ROF 2 means the gun fires twice, end of story.  Now there is an optional rule that allows for random rate of fire and perhaps this was added to appease ASL habits (as was gun jamming)?

Spotting: another interesting concept that was born via the original game is spotting.  Simply put, spotting helps determine what a unit can actually see and thus fire at.  It is suggested within the rules that spotting is an option but seems a worthy one, though others may find it fiddly.  A spotting range table helps iron out the mechanic and thus yields the hex distance between which one unit may see another.  Chalk one point for Fog of War on the board here.

Speaking of optional rules, there is a small mine of gems here including camouflage smocks, a truncated command control system etc.

So this is just a few of the things that make ATS ATS.  I've left a ton of stuff out and haven't found a stick to touch the armor stuff with yet but this should give some form to those of you whose image of ATS was heretofore formless.

So is ATS for you?  That's for you to decide.  What about ASL?  Same answer.  That said,
i'll leave you with another bad analogy; would you rather peer into the proverbial rabbit hole, or go in and see just how deep the rabbit hole can get?  My guess is at some point, your gonna wanna do the latter.

P.S.
I have looked and looked and couldn't find a thing regarding routing within the ATS rules.  Herein lies an additional, fundamental difference and one that could cause many a barroom brawl.  To route or not to route?  That is the question.  I've always been a pro-router but never really considered it in depth.  Would a unit really, always route? Why wouldn't a unit "freeze"?  The old, "i'm not going anywhere" routine seems valid at least once in a while.  Or is it just me?